main.cpp
#include "Ogre\ExampleApplication.h" class Example : public ExampleApplication { public: void createScene() { Ogre::SceneNode* node = mSceneMgr->getRootSceneNode()->createChildSceneNode(); Ogre::Entity* ent = mSceneMgr->createEntity("Sinbad.mesh"); node->attachObject(ent); } void createCamera() { mCamera = mSceneMgr->createCamera("MyCamera1"); mCamera->setPosition(0,10,20); mCamera->lookAt(0,0,0); mCamera->setNearClipDistance(5); mCamera2 = mSceneMgr->createCamera("MyCamera2"); mCamera2->setPosition(20,10,0); mCamera2->lookAt(0,0,0); mCamera2->setNearClipDistance(5); } void createViewports() { Ogre::Viewport* vp1 = mWindow->addViewport(mCamera,0,0.0,0.0,0.5,1.0); vp1->setBackgroundColour(ColourValue(0.0f,0.0f,0.1f)); Ogre::Viewport* vp2 = mWindow->addViewport(mCamera2,1,0.5,0.0,0.5,1.0); vp2->setBackgroundColour(ColourValue(0.0f,0.1f,0.0f)); mCamera->setAspectRatio(Real(vp1->getActualWidth()) / Real(vp1->getActualHeight())); mCamera2->setAspectRatio(Real(vp2->getActualWidth()) / Real(vp2->getActualHeight())); } private: Ogre::Camera* mCamera1; Ogre::Camera* mCamera2; }; int main (void) { Example app; app.go(); return 0; }
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